![]() For outdoor scenes I use to use a single distant light and UberEnvironment 2 in the "Occlusion with Directional Shadows" mode using some HDRI map. ![]() While you can use UberEnvironment 2 for all your lighting, it is better to use it to with a single distant light or some linear point lights. This is the tutorial Learning UberEnvironment by Adam. There is a UberEnvironment2 Basics by omnifreaker. Most people using Daz Studio 4.x use UberEnvironment2 as an environment light. ![]() I am not familar with the AOIBL_Table and IBL_Table lights. I've been using the AOIBL_Table and IBL_Table lights so far as a base and just tweaking those to suit my needs, which isn't too bad, but I'd really like to properly understand what each light type does and how its best used. ![]() I've come across a bunch of forum tutorials on this topic, but they're either very old and designed for older versions of DS, or they use so much technical jargon that I have no idea what they're talking about. The offical Daz tutorials seem too basic. Can anyone suggest a good tutorial for setting up scene lighting in Daz Studio 4.6 please that doesn't use too much jargon and explains everything clearly for beginners/intermediates? ![]()
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